Hard Surface
MSBS 556B Assault Rifle
Oct 13, 2018, 14:53
![](http://artlynnik.ru/pictures/msbs_main_bg.jpg)
![](http://artlynnik.ru/pictures/msbs_front.jpg)
![](http://artlynnik.ru/pictures/msbs_main_1.jpg)
![](http://artlynnik.ru/pictures/msbs_main_2.jpg)
![](http://artlynnik.ru/pictures/msbs_front_1.jpg)
![](http://artlynnik.ru/pictures/msbs_fpp_1.jpg)
![](http://artlynnik.ru/pictures/msbs_scope.jpg)
![](http://artlynnik.ru/pictures/msbs_expl.jpg)
![](http://artlynnik.ru/pictures/msbs_anim_1.jpg)
![](http://artlynnik.ru/pictures/msbs_texdens.jpg)
![](http://artlynnik.ru/pictures/msbs_wire.jpg)
High poly, low poly, LODs, bake, texturing. 11 807 tris.
3ds Max, Substance Painter, Marmoset Toolbag.
Available on: CGTrader, Turbosquid and Unity Asset Store.
CheyTac M200 Intervention Sniper Rifle
Jun 10, 2018, 21:38
![](http://artlynnik.ru/pictures/ctm200_main_blk_2.jpg)
![](http://artlynnik.ru/pictures/ctm200_main_wht.jpg)
![](http://artlynnik.ru/pictures/ctm200_main_blk_3.jpg)
![](http://artlynnik.ru/pictures/ctm200_main_blk_1.jpg)
![](http://artlynnik.ru/pictures/ctm200_front_blk_1.jpg)
![](http://artlynnik.ru/pictures/ctm200_fpv_wht_1.jpg)
![](http://artlynnik.ru/pictures/ctm200_fpv_blk_1.jpg)
![](http://artlynnik.ru/pictures/ctm200_scope.jpg)
![](http://artlynnik.ru/pictures/ctm200_scene2.jpg)
![](http://artlynnik.ru/pictures/ctm200_slide.jpg)
![](http://artlynnik.ru/pictures/ctm200_exploded.jpg)
![](http://artlynnik.ru/pictures/ctm200_texdens.jpg)
![](http://artlynnik.ru/pictures/ctm200_wire.jpg)
High poly, low poly, LODs, bake, texturing. 20 000 tris.
3ds Max, Substance Painter, Marmoset Toolbag.
Available on: Turbosquid and CGTrader
Pancor Jackhammer
Mar 15, 2017, 15:20
![](http://artlynnik.ru/pictures/jackhammer_rear.jpg)
![](http://artlynnik.ru/pictures/jackhammer_front.jpg)
![](http://artlynnik.ru/pictures/jackhammer_cu_rear.jpg)
![](http://artlynnik.ru/pictures/jackhammer_cu_middle.jpg)
![](http://artlynnik.ru/pictures/jackhammer_cu_front.jpg)
![](http://artlynnik.ru/pictures/jackhammer_fpp.jpg)
![](http://artlynnik.ru/pictures/jackhammer_sight.jpg)
![](http://artlynnik.ru/pictures/jackhammer_exploded.jpg)
High poly, low poly, LODs, bake, texturing. 10000 tris.
3ds Max, Substance Painter, Marmoset Toolbag.
Available on: Unity Asset Store and CGTrader
OTs-14 Groza
Jun 24, 2016, 15:02
High poly, low poly, LODs, bake, texturing. 10000 tris.
3ds Max, Substance Painter, Marmoset Toolbag.
![](/pictures/groza_screenshot129.jpg)
![](/pictures/groza_screenshot135.jpg)
![](/pictures/groza_screenshot108.jpg)
![](/pictures/groza_screenshot109.jpg)
![](/pictures/groza_screenshot110.jpg)
![](/pictures/groza_screenshot111.jpg)
![](/pictures/groza_sights.jpg)
![](/pictures/groza_screenshot122.jpg)
![](/pictures/groza_screenshot123.jpg)
Available on: Unity Asset Store and CGTrader
Realistic Turrets 2
May 15, 2016, 22:43
Concept, high poly, low poly, LODs, colliders, texturing, Unity and UE4 integration.
3ds Max, Substance Painter, Unity, UE4.
![](/pictures/turrets2_rotation.png)
![](/pictures/turrets2_colors.png)
![](/pictures/turret2_fifth_wire.png)
![](/pictures/turret2_fourth_wire.png)
![](/pictures/turret2_third_wire.png)
![](/pictures/turret2_second_wire.png)
![](/pictures/turret2_first_wire.png)
Available on: Unity Asset Store and CGTrader
Realistic Turret Pack
Jun 18, 2015, 3:48
Concept, high poly, low poly, LODs, colliders, texturing, Unity integration.
3ds Max, Substance Painter, Unity.
![Realistic Turret Pack, 3d, unity, asset store, game model](http://artlynnik.ru/pictures/turrets_unity_white.jpg)
Available on: Unity Asset Store and CGTrader
Leica IIIf
Mar 14, 2014, 17:44
Apocalyptic Cars
Nov 13, 2013, 22:59
Low poly post-apocalyptic cars for mobile games on Unity engine. Available on Asset Store.
![](/pictures/RR/RR_supra_front.jpg)
![](/pictures/RR/RR_supra_dirt.jpg)
![](/pictures/RR/RR_supra_back.jpg)
![](/pictures/RR/RR_supra_wire.jpg)
![](/pictures/RR/RR_gt500_front.jpg)
![](/pictures/RR/RR_gt500_dirt.jpg)
![](/pictures/RR/RR_gt500_back.jpg)
![](/pictures/RR/RR_gt500_wire.jpg)
![](/pictures/RR/RR_agera_front.jpg)
![](/pictures/RR/RR_agera_dirt.jpg)
![](/pictures/RR/RR_agera_back.jpg)
![](/pictures/RR/RR_agera_wire.jpg)
![](/pictures/RR/RR_gt90_front.jpg)
![](/pictures/RR/RR_gt90_dirt.jpg)
![](/pictures/RR/RR_gt90_back.jpg)
![](/pictures/RR/RR_gt90_wire.jpg)
Memory efficient multichannel textures.
![](/pictures/RR-textures-diagram.png)
Designer — Alexander Grabovsky.